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Kinect Typography

It is a class for the School of Design. Reference Young-hae Chang Heavy Industries Imaginary Forces yU+co Prologue Saul Bass   Virtual Typography     Presentation material Kinetic Typography View more presentations from Bryan Chung

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Google Ads

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Vancouver

 

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Smile Detection in Processing – Mac OSX

I manage to compile an OSX version of the library. I use the 10.6 SDK to package the library. You can download the sample application below. I place it temporarily in a code folder. PSmile library sample This is the Processing source code for the example. import processing.video.*; import pSmile.PSmile;   Capture cap; PSmile smile; […]

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Smile Detection in Processing

I created the smile detection library with the latest JRE and Visual Studio 2010 Express. It has been tested only in Windows 7. Download the sample application with the library here.  

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Happiness Factor – Smile Detection in Processing

This is a adaptation of the Auto Smiley by Theo Watson. The core part is from the Machine Perception Toolbox. The Processing part is done by using JNI. I’ll do more testings in other machines. Stay tune for the code.

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Interactive Display with Expression Recognition

It is one of the interactive work by Boffswana, one step beyond the regular face detection.

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Pure Data with Fiducial Markers

These are some examples I use for the course Interactive Art in the Academy of Visual Arts.      

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It is a floating ball

It is a proof of concept work. I use a PureData patch to control an Arduino board with PWM output to drive a small computer fan. The load is managed┬áby a ULN2803A IC. The blowing power is not linearly proportional to the numerical value sent from PureData. It is quite difficult to sustain a floating […]

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Testing the Flash Embed

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